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- Game Development - GD11
Game Development - GD11 Technical Certificate of Credit
Students will be able to create 3D graphics assets for many different types of digital media. They will be able to self-publish through various websites or work for graphic studios.
Requirements:
- Submit a completed application and application fee
- Be at least 16 years of age
- Submit official high school transcript or High School Equivalency transcript or college transcripts showing successful completion of 60+ semester credits or 72+ quarter credits
- Submit official college transcripts, if applicable
- Present acceptable ACCUPLACER, ACT, ASSET, COMPASS, PSAT, or SAT scores or GED score of 145 or higher or have one of the following: an associate degree or higher or have a HOPE GPA of 2.6 after the completion of 10th grade. Documentation on a college transcript of successful completion of appropriate courses from a regionally accredited college or university may be accepted in lieu of test scores.
Occupational Courses | 20 |
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CIST 2730Introduction to 3D Animation
Weekly Contact Hours: Lecture - 2 Lab 2 - 4 Lab 3 - 0 Pre-requisite(s): None Co-requisite(s): None This course is an introduction to the creation and manipulation of 3D objects. Topics include 3D types and tools, 3D objects, and inverse kinematics. |
4 |
CIST 27323D Character Animation
Weekly Contact Hours: Lecture - 2 Lab 2 - 4 Lab 3 - 0 Pre-requisite(s): None Co-requisite(s): None This course covers 3D character creation and animation using key-framing and inverse kinematics. Topics include character setup, character design and animation. |
4 |
CIST 27333D Graphics for Gaming I
Weekly Contact Hours: Lecture - 2 Lab 2 - 4 Lab 3 - 0 Pre-requisite(s): None Co-requisite(s): None This course covers the creation and manipulation of 3D objects and animations in an actual 3D game engine using the latest in industry standard or open source software. Topics covered include graphic types, organizational methods, drawing tools, object modeling, character rigging, bones, nurb manipulation and normal mapping. |
4 |
Choose One of the Following (4 Hours) | 8 |
CIST 2731Intermediate 3D Animation
Weekly Contact Hours: Lecture - 2 Lab 2 - 4 Lab 3 - 0 Pre-requisite(s): None Co-requisite(s): None This course is an intermediate class on the creation and manipulation of 3D objects. Topics include: 3D types and tools, UV mapping, and texture and animate 3D objects. |
4 |
CIST 2736Introduction to Motion Capture
Weekly Contact Hours: Lecture - 2 Lab 2 - 4 Lab 3 - 0 Pre-requisite(s): None Co-requisite(s): None This course covers the creation of 3D objects and the use of Motion Capture and its use in a 3D project. Topics include motion capture camera/sensor setup and 3D integration. |
4 |
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Business Education
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Computer Information Science
- Computer Programming - CP23
- Computer Programming - CP24
- Computer Support Specialist - CS14
- Computer Support Specialist - CS23
- Gaming Development - CSD3
- Gaming Development - CSD4
- Digital Media Technology (TV) - DMT2
- Digital Media Technology (TV) - DMT3
- Help Desk Specialist - HD41
- Cybersecurity - IS12
- Cybersecurity - IS23
- Cybersecurity - IS81
- Dual Enrollment Microsoft Network Administrator - MO11
- Dual Enrollment Help Desk Specialist - MOH1
- Networking Specialist - NS13
- Networking Specialist - NS14
- PC Repair and Network Technician - PR21
- Video Specialist - VS21
- Graphic Design Assistant - GDA1
- Dual Enrollment CompTIA A+ Certified Preparation - MC51
- Game Development - GD11
- Web Site Design - IS64
- Web Site Design - IS53
- Graphic Design and Prepress Technician - GD21
- Web Application Developer - IB71
- Web and Mobile Application Development - WAM1 (Effective Fall 2019)
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Computer Information Science
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Programs of Study
Notice and Responsibilities Regarding this Catalog
The information in this College Catalog and Student Handbook accurately reflects current policies and procedures at the time of publication. Students are admitted to the College under and are subject to the provisions of the WGTC Catalog and Student Handbooks for the term they initially enroll. Students in all programs are admitted under and are subject to the provisions of the College Catalog and Student Handbook and applicable addendums for the term they are admitted to the program at Wiregrass Georgia Technical College. If for any reason a break in enrollment occurs, students must reapply and satisfy the College Catalog and Student Handbook requirements for the term of their re-entry to any program. The provisions of this catalog are not to be regarded as an irrevocable contract between Wiregrass Georgia Technical College and the student. The College reserves the right to change any provision or requirement at any time.
- Table of Contents
- Statement of Equal Opportunity
- Access to Student Records (FERPA)
- President's Message
- General Information
- Admissions
- International Student Admissions Requirements
- Dual Enrollment
- Change of Programs and Dual Majors
- Assessment
- Tuition and Fees
- Financial Assistance Information
- Scholarships
- Student Registration and Academic Information
- Academic Procedure
- Prior Learning Credits
- Attendance Policy
- Adding and Withdrawing from Courses
- Grade Reporting and Grading System
- Advisement and Retention Center
- Support Services
- Student Organizations and Activities
- General Policies and Procedures
- Dress Code
- Student Grievances General Policy
- Unlawful Harassment and Discrimination of Student Policy
- Emergency Procedures
- Community Resources
- Adult Education and GED
- Technical Standards for Allied Health
- Faculty
- Programs of Study
- Programs of Study
- Divisions
- Courses
Alumni, former students, or current students requiring an archived catalog prior to the ones listed above can email the Office of the Registrar at registrar@wiregrass.edu or call (229) 259-5536.